
Destiny 2: Renegades is the kind of expansion that makes you remember why you loved this stupid, beautiful game in the first place… and then immediately reminds you why you keep threatening to uninstall it.
This Destiny 2 Renegades review lives in that tension. The Lawless Frontier rules. The Star Wars crossover absolutely hits. The gunplay is still the best in the genre. And somehow, under all that, Destiny 2 still feels like a live-service Jenga tower that wobbles every time Bungie touches anything.
We’re not here to score marketing points. We’re here as the people who have bought every expansion, swore we were out, and still showed up day one for a laser sword.

Destiny 2 Renegades Review
Before diving in, If you want to see where our heads were at before launch, check out our Destiny 2 Renegades preview, where we broke down our early hopes for the Lawless Frontier and the Star Wars crossover.
Renegades’ new sandbox, the Lawless Frontier, is the most fun we’ve had just existing in a Destiny 2 space in a long time. It feels like someone at Bungie finally said, “What if we fully committed to the space-western thing and stopped pretending we’re not doing Star Wars?”
Dusty hubs, neon-lit hideouts, busted tech, and little pockets of weird lore tucked in corners—it all works. Running patrols here doesn’t feel like obligation; it feels like hanging out in a TV show you actually like.
You’ve got:
It’s not perfect, but it’s coherent, and that alone feels like progress.
Renegades’ campaign is the opposite of those bloated Destiny arcs where you spend four missions chasing a side character who ends up irrelevant by the finale. This one knows what it is: a focused outlaw story with a clear villain, clear stakes, and setpieces that escalate without turning into raid-lite homework.
What works:
It’s not Witch Queen-level writing, but it doesn’t need to be. It’s a pulp space western wrapped around the best FPS combat in the business, and when it’s firing, it’s a blast.
Let’s be honest: a big reason anyone showed up for Destiny 2: Renegades is the Star Wars crossover.
The weapons, the finishers, the not-legally-called-lightsabers—all of that hits way harder in motion than it did in the trailers. The first time you parry a projectile with your “totally original energy blade” or hear a sound effect that dances right up to the edge of copyright? That’s the good stuff. That’s why we endure this game.
The collab doesn’t feel tacked on. It’s woven into the missions, the aesthetics, the Frontier itself. When you’re in the moment, it absolutely sells the fantasy that you’re a space outlaw in a galaxy that could actually exist in some other nerd’s expanded universe.
Here’s the blunt version: Renegades feels good to play, but it doesn’t feel as big as it thinks it is.
You get:
That’s all fine. The problem is the price point and the way the expansion is framed like an era-defining turning point. If you’ve been around the Destiny block, Renegades feels more like a deluxe season plus than a full-tier expansion. It’s not about “hours of content”; it’s about that nagging feeling that you just paid premium pricing for something that’s “pretty good” instead of essential.
We had fun. We also had that little voice in the back of our heads going, “If this same package dropped for half the cost, people would be losing their minds in a good way.”
Yes, the collab cosmetics look incredible. No, we don’t love where most of them live.
We’re at the point where loading into a new expansion feels like this:
We’re not pretending Destiny doesn’t need to make money. But when the vibe is “the best Star Wars cosplay is behind a paywall,” it kills some of the magic. It reinforces that sense that Eververse is the main character and the rest of the game is the bonus feature.
As a veteran or lapsed player, Renegades has that cruel little curve:
Coming back to Destiny 2 for Renegades means smashing face-first into layers of currencies, reworked progression, and tooltips that feel like patch notes instead of explanations. You can absolutely climb that wall, but the game doesn’t meet you halfway. It shrugs and lets YouTube handle onboarding.
For new players, it’s even worse. Renegades doesn’t feel like a starting point; it feels like stumbling into season five of a show where half the early seasons are missing and everyone expects you to understand the memes.
If you go by vibes, the Destiny 2: Renegades conversation feels broken into three emotional camps.
The uncomfortable truth? All three groups are right in their own way. Renegades is good enough to remind you why you loved Destiny 2. It’s also compromised enough to remind you why you stopped trusting it.
If you’re actively playing Destiny 2 and still enjoy logging in:
If you’re lapsed but nostalgic:
If you’re brand new:
If we had to lock this Destiny 2 Renegades review into one pull quote:
Renegades is a stylish, fun, space-western expansion trapped inside a live-service machine that still doesn’t respect your time or your intelligence.
We laughed. We popped off. We shook our heads. We’re glad we played it. We’re not convinced Bungie has actually fixed anything long-term.

AJ Hanson has been part of games media since 2011, writing, streaming, and ranting about the industry long before it was his job. He runs the Galaxy’s Edge Discord, the go-to community for fans of Disney’s Star Wars parks, and works as Marketing Director for the Virtual Cantina Network, helping produce shows, interviews, and fan events. A lifelong Star Wars fan and unapologetic nerd, AJ’s focus has always been on building spaces where people can connect, argue, and celebrate the things they love without all the corporate gloss.