How to Know When a Game Isn’t Worth Your Time (Even If Everyone Else Says It Is)

AJ HansonCtrl Issues2 weeks ago11 Views

You’ve bought the game. You’ve installed the patch. You’ve sunk five hours in. And something just feels… off.

But everyone says it’s great. “Masterpiece.” “GOTY contender.” “You just have to push through the first 12 hours.” So you keep going. You force the fun. You wait for the spark. But deep down, you already know:

This game isn’t worth your time. And that’s okay.

Here’s how to know for sure—and when to let go before it eats your weekend, wallet, and will to boot up anything else.

1. You’re Playing the Game Everyone Else Describes—Not the One You’re Actually Playing

If you’re enjoying the *idea* of the game more than the game itself, you’re already halfway out. Are you picturing the trailer while grinding side quests? Are you parroting praise you haven’t felt?

This is the hype hangover. Let it pass. Don’t chase the fun other people had. Find your own—or bounce.

“If you keep explaining why it gets good later, you’re already bored now.” — Cheeks

2. The Game Is Demanding Emotional Labor You Didn’t Consent To

Not every game needs to be joyful. But if a title starts feeling like work, therapy, or a social contract you didn’t sign, step back. Games that expect you to grind for story beats, lore reveals, or just to “earn” the right to enjoy them? Red flag.

Your time is valuable. You shouldn’t have to unlock fun like it’s behind a boss wall.

3. You’re More Invested in Checking Boxes Than Being Present

If you’re just following quest markers, looting for the dopamine, or opening the map more than looking at the world—it’s not a game anymore. It’s a spreadsheet. A job. A gamified calendar. And if you already have one of those IRL, why simulate another?

Ask yourself: when was the last time you felt anything while playing this?

4. You’re Not Thinking About the Game When You’re Not Playing It

Great games live rent-free in your head. You daydream combos. Hear the music. Crave the next mission. If you walk away from a session and feel relief, not anticipation—that’s your gut waving a red flag.

Games don’t need to be addictive to be good. But they should invite you back in. If they don’t, listen to that silence.

5. You’re Just Trying to “Get Through It”

This is the killer. When playing becomes enduring. When you’re chasing a finish line out of obligation. When you say things like, “I just want to get through the intro,” and you’re 15 hours deep.

If a game’s best defense is “It gets better eventually,” it’s already failed now.

6. You Keep Opening Other Tabs While You Play

Alt-tabbing to Twitter. Checking Discord mid-cutscene. Watching YouTube during long dialogues. If you’re doing all that, you’ve mentally left the building. This game is no longer your main dish—it’s background noise.

And that’s fine—for chill games. But if the game needs your full attention to land emotionally or mechanically, and you’re drifting? It’s not clicking. Move on.

7. You’re Playing to “Get It Off Your Backlog,” Not Because You Want To

Gaming shame is real. So are sunken-cost fallacies. You spent $70. You bought the Deluxe Founder’s Pack. Everyone on Reddit says it’s “criminally underrated.”

And yet… you don’t care. You’re playing it like a chore, just to say you did. That’s not fun. That’s Protestant backlog guilt. Press X to skip.

But What If It Really Does Get Good Later?

It might. You can always come back. Games aren’t milk—they don’t expire. But neither does your free time. Don’t give it away to obligation disguised as “essential experiences.”

If it’s truly great, it’ll be there when you are ready—not when The Discourse tells you to be.

“Just because it’s a 10/10 for them doesn’t mean it has to be a 7/10 for you.” — FreeBird

The TL;DR Gut Check

  • Does the idea of playing more fill you with dread or hype?
  • Are you playing it—or just performing it for others?
  • Is the best part of the game behind you, or ahead of you… forever?

If any of that hits: you’re allowed to quit. No shame. No guilt. No essay required. Close the launcher. Move on. Open something that sparks joy. Or turn the damn console off.

Because a game that isn’t worth your time is always skippable. Even if it wins GOTY.

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